Tag: Farore’s Wind

Technical information about Zelda’s Up-B Special move: Farore’s wind. Details include movement manipulation, ledge grab optimization, platform cancels, and more. Clips, tips, and tricks.

  • Farore’s Wind – Drift and Hover

    Farore’s Wind maintains some of Zelda’s momentum, and is most apparent during double jump. Performing a double jump moving backwards or forwards, followed by an immediate Farore’s input, carries Zelda’s teleport startup in the direction of the double jump at a reduced speed. With this knowledge, you can take more evasive actions. Try starting a teleport to somewhere safer or quickly adjust your Farore’s position to make a sweet spot possible. Teleport drift also happens during fast fall. Start a fast fall, input Up-B, and the downward momentum will cause your teleport to drop faster. Teleport drift is also affected by other… continue

    Farore’s Wind – Drift and Hover
  • Farore’s Wind – Sweet spotting

    Furthering the knowledge from the interactions section, sweet spotting the ledge with Farore’s requires the stick to be in a neutral position when passing the ledge; similar to Sheik. Directional inputs are read as soon as you become invisible on frame 33 (lockout). It is key to use this visual cue when learning to “aim and release” Farore’s Wind. Practice execution until you can perfect the aim and return-to-neutral timing. However; staring at Zelda mid game will hinder your play; focus on reading your opponents actions before you teleport – then dictate the direction you travel. With that in mind, you can… continue

    Farore’s Wind – Sweet spotting
  • Haxdash, Ribbondash, and Other Ledge Options

    Zelda has an invulnerable haxdash on every stage. This is performed by: Releasing ledge, jumping towards stage, airdodging at a low down and away angle back on frames 15-20, then fastfalling. Over time, you should begin to tighten your frame windows and angle down from 19 to 15, and a down and away angle to an angle much closer to full south. Haxdashing at earlier frames with angles closer to south will eventually remove the need to fastfall in order to maintain invulnerability. Even if you miss the angle and input straight south, you will gain up to 3 frames… continue

    Haxdash, Ribbondash, and Other Ledge Options