Another bad situation inexperienced Zelda’s can find themselves in is facing away from ledge directly below ledge. A straight up Farore’s is death due to facing the wrong way, and any other direction buries you in the stage or the abyss. However, it is possible to B turnaround Farore’s during the aiming window with extremely light control stick movement towards stage; between 5-15% of a full input towards stage. The amount required is what would put the stick out of dead zone, but not quite into tilt territory If you teleport into stage and die, you tilted too far.
I’ve used controllers where the control stick was loose enough that I could Farore’s turnaround just by bringing the stick to it’s outer range of neutral stick wiggle. This is a phenomenal tool for edge guarding low and close as you have a safe way back to stage that most players are not aware of. General colored guide:

Raw values:
± stick values:
x-axis: 0.2875 through 0.4875 (0.5000 in mid-air)
y-axis: 0 through 0.4000

- Credits: Quicksilver for raw data, additional clip and image.

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